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Shadowplays
Shadowplays












shadowplays

The running jump scare was also well done and scary (And I just realised that, that jump scare was connected to and foreshadowed by the one at the very beginning.) Other than that, I have to say that the game felt really great! The shadow at the very end felt super, super thick and felt like it was enveloping the player and taking over everything. It was fantastic to experience and play and I really thought it was super fun! The above are just my thoughts on the game and just my suggestions. That would add to the subtle scares as well as take up the spooky tone by a lot. My suggestion would be to not zoom the camera in and just make her peak around the corner and move away or walk/run down the stairs. Last thing would be the scare, where the camera moved towards the ghost lady, seemed really weird and I saw some other videos where it zoomed in way too close.

shadowplays

Some of the speech was louder than the others and I'm not sure if it was just me, but the spatial sound seemed off at the end. Wrong somehow? It kind of felt like it was being held back a little with resistance and the movement didn't feel like it was directly connected to the mouse (Though I have to say, that it did add a little to the game and made it spookier as it made the whole atmosphere also feel heavy and spooky) and hence took more 'effort' to move. The movement and camera were super congested and I had to hold 'W' to initiate any type of movement and had to turn my camera around to fiddle the character into movement and then manoeuvre my way back around to where I wanted to go. Overall it was a great looking and feeling game, but major things holding it back (I felt at least) were the controls, camera and the movements of the game. The jump scare at the beginning was really unexpected and was well done! The subtle scares and spooks you put were good, even the hanged people and bodies really added to the environment. As the name suggests, the shadows in this game looked amazing!! Game looked, sounded and felt really great! The house instantly had me into immersion and was spooky right off the bat! The shadows, the sounds and everything really went together well and enhanced each other.














Shadowplays